


The scenery is as equally as unsettling as one might think, making it challenging, thought-provoking, and as haunting as PT or Amnesia was. Much like Amnesia, players must maintain Dwayne’s sanity, guiding him through various challenges that will appear before him. In each one, you will have to solve various clues that have been placed before you, each one leading to a various set of puzzles that must be solved in order to survive. What we don’t know right away, Dwayne committed an unspeakable act, one we know little of when we begin our adventure through the game’s four well-written chapters. Through four bone-chilling capters, you take on the role of Dwayne, a man trapped within a house that, well, isn’t quite what it seems. Visage is one of the creepiest, if not bone-chilling experiences, to date Something we’ve not seen in times like this. In the wake of Silent Hills and the subsequent removal of PT from the PlayStation Store, we’ve been gifted successors like Visage, which honestly, manage to do things just right and deliver an experience unlike any other. It does it well, almost too well, and makes us wonder just what PT could have been had Konami not canceled it shortly after their firing of Hideo Kojima. However, somewhere along the way, a small indie team by the name of SadSquare Studio came along, working quietly on a title that sought to reimagine those very elements, using scenery shifts, added elements, lighting, and even, psychological horror to the fullest of their ability to live up to the legacy PT had started. Its terror was hard to capture for many, some trying to swoop in on the chance to make the next big successor. Its playable trailer was as terrifying as its cancellation, leading some fans to become uneasy, unsure of what they were doing, and downright disturbed by what they saw. Can be extremely hard to follow from time to timeįor years, I’ve been one to say that someone would eventually come along, following in the steps of the once highly-anticipated Silent Hills title.
#Visage horror series
+Offers a generous nod to the Amnesia series and use of darkness +Constant use of visual shifts to provide a creepier experience +Audio and visual designs are on-par with P.T., but even more immersive +Absolutely stunningly creepy atmospheric designs Just how does it do it? Let’s take a dive into a review for Visage by developers SadSquare Studio. Visage is everything we had hoped we would have experienced with the canceled horror game, P.T (Silent Hills), and somehow, it lived up to our expectations in many ways, while chilling us to the bone as deeply as it could.
